AR/VR

Inside one VR company’s iterative path to becoming revenue-positive

GUEST:Embroidery digitizing Any ordinary startup will need to face the challenge of finding the right combination of both a product-market fit and a business model that gets them to a revenue positive scenario. Naturally, things are much trickier when that startup is operating in an emerging tech like VR, where the consumer market, for example, …

VR browsers are key to a more immersive web

Last month I covered what an eventful year 2017 was for the WebVR industry and also dug deeper in distinguishing between the two types of WebVR browsers, namely “WebVR-ready” versus “VR-first” browsers, that are enabling navigation for the immersive web in their own peculiar way. I also offered a look at the WebVR version of JanusVR, …

Steam is down as Valve performs its standard Tuesday maintenance

Update at 4:00 p.m. Pacific time on February 13: Steam is back up.  It’s Tuesday evening in the United States, and that means somewhere within the bowels of Redmond, Washington, engineers are banging away at some Steam servers with a hammer. That’s right, the PC gaming platform Steam is offline at the moment for its regular maintenance, …

Oculus vs. Vive vs. Lenovo vs. Pico: a standalone VR headset comparison

Standalone headsets represent an enormous leap forward for VR technology, with companies like Google, Facebook and HTC early to market. An all-in-one VR headset, or standalone, puts everything in the headband needed to convince you that you’re in another world. It is a single integrated piece of hardware, like a phone or tablet. The first …

GamesBeat Decides 70: Crotch Shots

On this week’s GamesBeat Decides podcast, host Mike Minotti has returned from vacation to talk about going into VR with his family. Co-host Jeffrey Grubb, meanwhile, plays with his steering wheel for the entire show. The squad gets into a lovely platforming game, the news, and the best game from January as part of a new …